It may be a cliché, but good things really do come to those who wait. IGN reports that Pandemic Studios’ multiplatform The Lord of the Rings: Conquest will be released January 9, 2009 internationally and January 13 in the United States, missing its previously-set fall 2008 release date.
Do you like the Star Wars: Battlefront series? Are you a J.R.R. Tolkien fanatic? If so, this game promises to combine the two in a geektastic smorgasbord that brings the awesome and brings it hard. If you answered no to both of the above questions—and probably combined your responses with an annoyed grunt of some kind—then this post must be boring the hell out of you so far. Sorry, pal.
I tried to get into The Lord of the Rings: The Battle for Middle Earth II on Xbox 360 in 2006, and I didn’t like the distant, real-time strategy gameplay employed. It may work on a PC (see Command & Conquer, StarCraft) but I've yet to play an RTS on a console that I've actually had fun with. I’m also not a huge fan of massively multiplayer online role-playing games (MMORPGs), so The Lord of the Rings Online doesn’t necessarily get me all hot and bothered like a Hobbit in a cake shop. But if Conquest provides the same visceral, boots-on-the-ground action that the Battlefront games have provided then this is easily a must-buy on my end.
Click here to visit Pandemic's official site for more information on The Lord of the Rings: Conquest.
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